Sword
Art Online: Fairy Dance LN 2
Author: Reki Kawahara
Artist: abec
Yen Press
204 pages
Author: Reki Kawahara
Artist: abec
Yen Press
204 pages
Kirito
plunges into a suspicious new VRMMORPG called ALFheim Online to
rescue Asuna, who never returned from Sword Art Online. ALO offers
many features to entertain players in the wake of SAO: ultra-high-end
graphics, action-heavy gameplay, a choice of fairy races, and a
next-generation flight engine. Playing as a spriggan, Kirito heads
for the location of Asuna's prison --- the top of the World Tree, the
final destination of every player in the game!
(Source: Yen Press)
Here
is the ultimate kicker about the Sword Art Online light novel series,
for people who have watched the anime and already have an opinion on
Reki Kawahara's canon. If you watched the anime and hated it, the LN
will not change your mind. If you watched the anime and loved it, you
will love the LN. If you watched the anime and fell anywhere
in between these two groups, you will find that the LN adds a
substantial amount of depth and meat to the story that the anime
could not provide. Fairy Dance volume two concludes the second arc of
Sword Art Online's first season story-wise, and it pretty much
follows the above line of thinking to the letter.
With
Fairy Dance GN 2, however, there is an additional subplot not touched
upon in the anime, and somehow it makes all the difference between
what made it on the screen and what stayed in the book. Perhaps if
the book's opening scenes had been included in an episode, I would
have warmed more to the Leafa/Kirito relationship. Plus, it's just a
really great scene and I wish I had seen it animated. Deviant Gods
are awesome!
The
end of the Alfheim arc takes Kazuya/Kirito and Suguha/Leafa to the
World Tree, accompanied by Kirito's AI daughter Yui, to rescue Asuna,
a prisoner of Sugou both in the game and in real life. The Alfheim
arc has not always been my favorite; I was more partial to Aincrad,
where the threats felt more real and the pressure of living in a
MMORPG was more immediate. In the light novel, however, the Alfheim
arc becomes less insufferable as it plays on the page. It helps that
the LN immediately set up in the first volume the dilemma of several
hundred players still plugged into the system, used as guinea pigs
for Sugou's experiments, something that is not revealed in the anime
until much later.
95%
of the story in Fairy Dance is identical to what was adapted for the
anime series. It benefits from point of view change, primarily
between Suguha and Kazuya, and the narrative adds more detail to
their actions and the overall world of Alfheim. I
actually enjoyed seeing Kazuya's thought process in this volume over
his Alfheim game play, although at times it is threatened to be
overshadowed by his love for Asuna. Seeing things from his eyes
lessens my perception of him as an overstuffed god modder who relies
on deadpan snark when actual emotional connections would work better.
It also shows that Kazuya really has no plans on making Suguha happy
as his girlfriend, even if he still acts like he hasn't made up his
mind yet. Dude, you plunged through a thousand soldiers and then some
to deliver Asuna's freedom to her. There is no one else!
However,
the book opens with a LN-only scene that
isn't in the anime (or, if it is, it's stuck in Sword Art Online II
which I haven't yet started) in
which Leafa and Kirito end up engaging with a Deviant God and riding
it into glory. It's
pretty great to read a small story that touches upon how both beast
training and group missions work in Alfheim. It
also ends up introducing the legendary sword Excalibur, something
that is only randomly thrown in via the anime during Kirito's in-game
fight with Oberon. It doesn't play into the light novel story until
the Kirito/Oberon duel, but at least Kawahara had the decency to lay
down some forewarning of its usage. The anime just didn't care –
about that or Tonky, the Deviant God that could. It also makes the
Kirito/Oberon duel a bit less God Mode in nature, although not by
much.
The
light novel also makes the Leafa/Kirito duel more bearable, mainly
because it happens very quickly and for the most part, it signals
Suguha being over Kazuya. Unfortunately, everything post-Alfheim
blows that to hell. I really wish Sword Art Online was not so
seemingly intent on creating a real life harem of girls for Kirito if
in the end he's Asuna's guy. Why do I want to see SAO turn into
Tenchi Muyo with virtual reality headsets? Nope.
But
that is not a light novel-exclusive issue. I'll let it go, for now.
What is
a light novel issue is how often the story delves into some purple
prose, which may be a Kawahara issue or a translator issue. Suguha is
compared to a fresh flower shoot. I swear to Glob, the VR headset on
Asuna's head is described as a crown of thorns. There's also a lot of
whispering and crying, although to be fair, it is an emotional arc
for everyone involved.
Sword
Art Online's light novel series is nothing new when you strip away
the quirk of being trapped in a video game. The hero is an
overpowered paragon of heroics, he gets the girl, the bad guy gets
his comeuppance and is humiliated in his defeat, and beautiful women
want the hero but can't get him for obvious reasons. But it has a
humor and a heart that is uniquely its own, and that is why people
keep coming back to it. It's a shame some of it didn't translate into
the anime.
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