In
the near future, a Virtual Reality Massive Multiplayer Online
Role-Playing Game (VRMMORPG) called Sword Art Online has been
released where players control their avatars with their bodies using
a piece of technology called Nerve Gear. One day, players discover
they cannot log out, as the game creator is holding them captive
unless they reach the 100th floor of the game's tower and defeat the
final boss. However, if they die in the game, they die in real life.
Their struggle for survival starts now...
(Source: Crunchyroll)
Spoiler
alert: Post contains
spoilers for the first four episodes of Sword Art Online. Please do
not share spoilers for episodes beyond this point!
When
Toonami announced that their latest addition to their line-up of
anime was Sword Art Online, I was pleasantly surprised. SAO is a
title I had been meaning to look into since it initially aired last
year, simulcast on Crunchyroll as it aired in Japan. Although I've
heard that Sword Art Online's second cour is a veritable train wreck,
what I've seen so far of it's first cour has been rather impressive.
Considering it shares the same 'verse as personal favorite Accel
World, it's gotta be good to impress me - and it is.
SAO
is one part Accel World, one part Dot Hack franchise, one part Final
Fantasy with a touch of the Matrix films. And yet, Sword Art Online
manages to rise above the series it steals its better known elements
from. It's a little bit scary and a little bit exciting, but it's
definitely one of those series, like Attack on Titan and Puella Magi
Madoka Magica, that I'd rather be a distant observer of, never an
actual cast member. If I ever want to get lost in a virtual
reality-based MMORPG, I'll just wait for the real life equivalent of
Hack's The World, thank you very much. The World doesn't try to kill
you from the get go!
Yes,
I realize that Kirito's cry of "if you die in the game, you die
in the real life!" is a little cliche and rather obvious after
the game creator's dramatic entrance and speech. But sometimes, you
have to point out the obvious because it's so damn hard to take.
After all, ten thousand game enthusiasts didn't expect to be
permanently logged into their Nerve Gear, forced to grind and level
up for their very lives.
And by the end of the first month, two
thousand people have already lost their lives - and the first level
has yet to be cleared. Two
thousand people. When
that statistic appeared on my screen at the end of the first episode,
I shuddered. Don't take this game lightly, it seemed to say. Or
you'll pay for it.
Luckily,
our protagonist that we are following through the harrowing
adventures of SAO is Kirito, and he has a great advantage over other
players: he was one of the few beta testers of the game, so he knows
how it works to a point and doesn't have to run around in a frenzy
trying to level up without a strategy. This really becomes obvious as
soon as the trapped players are released to try and reach the top
level: he tells his first companion, Klein, not to stay in their
current town but to reach the next town over, because all their
quests and resources won't be depleted as quickly by newbies
desperate to gain experience. Kirito knows how this 'verse works; it
won't play him that easily.
Of
course, Kirito is ridiculously nice, especially in a game where being
nice doesn't get you anywhere. He spends his first day in SAO helping
Klein get a handle of the battle system, in the process showing the
audience how the game works. He also spends a lot of his time helping
lower-level players survive, even though realistically he could be
powering through the levels by himself. He wants to be a lone wolf
but damn, he sucks at it. He keeps glomping onto other people!
By
the fourth episode, he has a reputation as "The Black Swordsman"
thanks to his weapon of choice and his signature coat. His level is
so high, it actually benefits him to keep it hidden that flaunt it.
And yet, despite his lone wolf status, Kirito ends up in the company
of others quite often - the Moonlit Black Cats guild, Asuna, Sachi,
Silica.
It's his time with the Black Cats that has spurred his 'save
everyone' complex, since they stepped into a trap and Kirito was the
only survivor, thus blaming himself for not being able to save them
and taking it upon himself to make sure it never happens again.
We
have a few things starting to form against the main narrative of
Sword Art Online, like the characters of Asuna and Silica who seem
more important than their brief appearances make them out to be, and
the fact that as a Beta tester and high-level swordsman, Kirito might
be the only one who currently has the best chance of reaching the top
level and making it out alive.
Plus, where has the game creator gone?
Is he waiting on the top floor or has he masqueraded himself among
the other players? And does he intend on wrecking more havoc upon the
trapped SAO players to make it that much harder to beat the game? So
many questions, and at episode four, so few answers.
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